00:00
00:00
BudGPStudios

32 Movie Reviews

10 w/ Responses

Still needs work

I see you kept some of my suggestions in mind (I.E. the voice acting, background, and I noticed better perspective). I personally feel characters created with the line tool often look very flat and unprofessional. Try learning more technique with the brush tool. The story was somewhat more engaging, but I found many moments where I had no idea nor cared what was happening. For instance, the scene transitions that flash random characters made no sense. All in all, the whole movie still felt quite empty and lacking for large portions. Consider adding more atmosphere, such as sound effects not related to just the fight and perhaps more background activity to keep your viewer attentive.

Keep it up, I can definitely see improvements.

Terram Magni Imperii

For proper Latin, I believe you should try this instead:

I'm going to assume it means "Land of the great empire", so Terra should be accusative: Terram Magnum is describing Imperium, but they're genitive so it would be Magni Imperii

Pretty cool looking logo you have though.

damnit

To me, some of the "good" dubstep sounds like robots having diarrhea. Sometimes it sounds like a robot screaming in pain. I personally really enjoy the kind that doesn't have a formant or vocal effect on the bass, because that's what makes it sound like robots shitting. It can honestly be a rather boring genre because of the powerless bass and unexciting melodies. I'm giving you a 5 for the idea and the fact that you beat me to it. It could have been executed better though.

Not very well...

Set the framerate to 24fps. Consider investing in a drawing tablet of some sort. Record voices or request the assistance of a voice actor, Microsoft Sam and other Text to speech programs are very unprofessional. I'm sure there are plenty on the NG audio forums who are willing to help. Make backgrounds, study perspective. The character in the desk at the beginning looked rather flat on the top down view. The female character's cleavage starts from her neck rather than her chest, and it's rather disturbing. The story progresses slowly, and I honestly have no idea what's going on.

Improve on these, and I'm sure your animation will make more sense and bring in more viewers.

okay.

They would be dead.

Nobody could just stand on the curb after an accident that crunched the whole front end of the car. What would make it funnier is to cut to them in the hospital. "I hate you" says the kid before he dies from internal bleeding.

Good start.

Your website looks interesting. My suggestions are to make it look a bit neater, try looking in to how to make picture galleries in flash so your art and photos look more organized. I saw that the Facebook link said "Coming soon", but the other two didn't, however, they didn't do anything when clicked. I suggest trying this code when the button is clicked... getURL("http://whateversiteyouwant", "_blank");
PM me if you have more code questions, I think I could help out.

Shitassm responds:

Thanks. :) I really appreciate it. I did use the getURL actionscript. It works standalone but when uploaded to newgrounds it doesnt work. Ive been wondering how to make it a targetblank code. And thank you for the code. I do have a question tho. I have been looking everywhere for a tutorial on how to make a real preloader in Flash MX Pro 2004 but I cant find one that actually works. Is there anything you can suggest? Thank you. I really appreciate it!

"Oaaaaaghh!"

It looked good I guess, but your audio got off sync. I've heard the best solution to that is to make the audio "Stream" instead of "Event", because streaming the audio forces it to keep up with the timeline.

BlueSpark responds:

Fixed

neat.

Good work on your models.

I have one suggestion though, for your blender projects (it was really bad on bullet bill), Select all the vertices in edit mode and pick "Set Smooth" so the normals don't look rough and geometric.

jetterman7 responds:

thanks for the suggestion. ive tried it and it makes them look alot better, unfortunately for some reason(when i render the animation) when the light hits different angles on the object it makes it look like it is striped, ive tried taking away shadows and everything i can think of but nothing seems to work. do u have any ideas?

Good demo

It looks really smooth and realistic for a rough. My only suggestion is to keep the box on the floor a bit longer, since when he lifts it at the front, it seems to float up a little bit.

It's okay.

I wasn't quite impressed with what you had so far. Too much blur effects, no background, and I couldn't see what the plot would be for the final product. I did like the gun twirling and the characters' design though. My suggestion would be to read up a little more on animation, optimize the drawings so they don't look as wriggly, and keep working on your skills. I wouldn't give up on the idea you have, just take some time to refine it and you might have something here.

Composer, 3D Artist, and Game Programmer. Xbox Live/Minecraft/Steam - SethJH

SethJH @BudGPStudios

Age 30, Male

Cashier: Kroger

CCAD

= new Vector3(1, 4, 3);

Joined on 2/6/08

Level:
16
Exp Points:
2,650 / 2,840
Exp Rank:
21,670
Vote Power:
5.80 votes
Rank:
Police Lieutenant
Global Rank:
5,631
Blams:
634
Saves:
969
B/P Bonus:
14%
Whistle:
Normal
Trophies:
1
Medals:
409
Gear:
2